Yesterday morning, I spoke at MobileMarchTC on OpenGL ES on the iPad. The presentation is an introduction to 3D graphics, with a particular focus on OpenGL ES and the iPad. I covered concepts, terminology, and tools; it is intended to help newcomers get oriented to the world of 3D and OpenGL ES.
I will be presenting this at CocoaHeads in May
Here is the slide desk:
Here are some resources: (I’ll try to get them cleanup up and add descriptions, but this is a good start!)
3D @ ManiacDev
- http://iphonedevelopment.blogspot.com/search/label/OpenGL ES
- There is also a (legal) free e-book version of the book.
If you were at the presentation, I hope you enjoyed it and find this information worthwhile. If you came across this by other means, I’m glad you found it; I’m hoping to post the presentation video, but I have a lot of work to do before I can even start on that one.