inquinity

inquiries into software and technology

Browsing Posts in Mobility

Yesterday morning, I spoke at MobileMarchTC on OpenGL ES on the iPad.  The presentation is an introduction to 3D graphics, with a particular focus on OpenGL ES and the iPad.  I covered concepts, terminology, and tools; it is intended to help newcomers get oriented to the world of 3D and OpenGL ES. I will be [...]

When I was at University, I remember my compiler professor telling me the four rules of writing a compiler: “Make it right, make it right, make it right, make it fast”.  The point was that no matter how fast the compiler was, it was worthless if it didn’t operate correctly; and close wasn’t good enough! [...]